Riot Statikk said the upcoming patch, which launches next week on February 18, was one of the largest TFT patches he has ever worked on. This gives us a reason to assume that not only are the changes massive but will be quite good as well. In this article, we have given what are the changes that are made as an experiment and what we can expect to see in the final game’s updates. Here,s what you can expect from these changes. Also Read | Top 15 Games Like “Summertime Saga”
Teamfight Tactics Patch 11.4 Release Date
Riot Statikk had announced that the new TFT Patch11.4 will go live on Thursday, February 18. If we look at previous patch releases we will get a gist of how the game usually releases on Wednesday, This time is it set to go live on a Thursday. Reason for its being delayed this week for President’s Day. Also Read | HuniePop 2 Censorship Guide
TFT Patch 11.4 Champion Changes
Tier One
Yasuo
Attack Damage percent decreased to 180/185/190% from 180/200/225%
Nidalee
Ability damage to get decreased to 100/150/250 from 225/350/600 Bonus Damage Per hex increased by 80% from 20%
Diana
Damage dealt by orbs decreased to 80/85/90 from 90/100/110 Effect Shield value decreased to 175/250/350 from 200/300/400
Wukong
Attack Damage percent decreased to 240/250/260% from 250/265/280%
Nasus
Mana increased from 0/60 to 0/80 Magic resistance lowered from 50 to 50
Fiora
Mana increased from 0/75 to 0/90
Tier Two
Teemo
Highest Attack Speed changed to match Current Target Spell Targeting
Zed
Attack speed lowered from 0.8 to 0.75
Braum
Attack speed increased from 0.6 to 0.75 Mana reduced from 30/70 to 30/60
Nautilus
Damage reduction shield lowered from 60% to 50%
Tier Three
Kennen
Damage increased from 300/450/1200 to 350/550/1200
Shyvana
Health lowered from 750 to 700 Magic resistance lowered from 80 to 60 Damage lowered from 150/300/600 to 125/250/500
Katarina
Targets decreased to 4/5/6 from 4/6/8 Damage dealt decreased to 600/900/1500 from 600/900/1650
Neeko
Attack speed increased from 0.7 to 0.75 Damage increased from 150/225/375 to 200/300/400 Fabled bonus damage changed from 200 to 150%
Nunu and Willump
Damage decreased to 450/700/1500 from 450/650/1800
Irelia
Disarm duration has been bumped up to 2.5/3/4 from 2.5/3/3.5
Tier Four
Aurelion Sol
Damage lowered from 325/500/1750 to 325/500/1400
Cho’Gath
Armor increased from 40 to 60 Updated spell targeting to be less random
Aatrox
Damage dealt increased to 400/600/2000 from 350/550/1500
Morgana
Damage lowered from 250/400/2000 to 250/400/1600
Kayle
Damage dealt by ability decreased to 100/165/500 from 100/180/500
Xayah
Attack damage percent increased to 250/275/350% from 250/275/235%
Talon
Attack damage percent increased to 240/250/300% from 240/250/275%
Olaf
Cleave Damage dealt changed to 40/45/50% from a flat 50% Ragnarok now blocks AD Reduction debuff
Tier Five
Yone
The base damage of Unforgotten increased to 400/750/9999 from 350/600/1500 Base damage dealt by ability increased to 800/1200/20000 from 600/1200/9999
Ornn
Eternal Winter – Hits, until frozen, increased from 5 to 7 Manazone – Mana restore duration lowered from 8 seconds to 4 seconds
Samira
Range lowered from 660 to 420
TeamFight Tactics Patch 11.4 Trait Changes
Assassin – nerfed
4 unit crit strike damage lowered from 60 to 55 6 unit crit strike damage lowered from 100 to 90 6 unit crit strike chance lowered from 55 to 50
Brawler – nerfed
6 unit AD lowered from 60 to 40 8 unit health lowered from 1600 to 1400 8 unit AD lowered from 120 to 80
Cultist – nerfed
Supreme Overlord Galio (Cultist 9) bonus magic resistance increased from 20 to 60.
Divine – changed
2 unit damage reduction & true damage lowered from 35 to 25 4 unit damage reduction & true damage lowered from 45 to 40 8 unit damage reduction & true damage increased from 65 to 70
Duelist – nerfed
2 unit AS per stack lowered from 15% to 12% 4 unit AS per stack lowered from 25% to 20% 6 unit AS per stack lowered from 40% to 35%
Elderwood – nerfed
6 unit armor lowered from 25 to 20 9 unit armor lowered from 40 to 30 9 unit AD & spell power lowered from 20 to 15
Warlord – nerfed
6 unit HP lowered from 500 to 400 6 unit spell power lowered from 50 to 40 9 unit HP lowered from 850 to 700 9 unit spell power lowered from 85 to 70
TeamFight Tactics Patch 11.4 – Chosen Changes
Chosen Odds
Chosen now offered in every shop if unowned Chosen Base Odds increased from 33% to 50% Chosen Bonus Stats Spell Power lowered from 30 to 15 Attack Damage lowered from 20 to 10 Mana Reduction lowered from 25% to 15% Health lowered from 400 to 300
New Roll Odds
The following odds are being tested in PBE on different levels:- Lvl 1-3
1 cost 100%
Lvl 4
1 cost 95% 2 cost 5%
Lvl 5-6
1 cost 30% 2 cost 45% 3 cost 25%
Lvl 7
2 cost 55% 3 cost 40% 4 cost 5%
Lvl 8
2 cost 30% 3 cost 50% 4 cost 20%
Lvl 9
3 cost 30% 4 cost 50% 5 cost 20%
TFT PATCH 11.4 Lucky Lanterns
Adjusted drop rate tables of Stage 3 & 4 Lanterns Stage 3 Lanterns
No longer possible to get 2 Loaded Dice or 2 Target Dummies
Stage 4 Lanterns
No longer possible to get 3 item components
TFT PATCH 11.4 Rolling Odds
Level 4:- This has increased from 60/40/0/0/0% to 80/20/0/0/0%
TFT PATCH 11.4 Bug Fixes
Fixed: Basic attack critical strikes triggered by Executioner trait didn’t add stacks to Titan’s Resolve Fixed: Combined Ornns didn’t give the correct amount of progress Fixed: 3* Chosen with a full bench was not able to give chosen benefits. Fixed: Olaf could be kicked off-board by Lee Sin while Ragnarok was active Fixed: The Boss didn’t trigger true damage buff if Sett was healed to full health by sources other than sit-ups Fixed: Zilean wasn’t deprioritizing summoned units with Rewind Fate Fixed: Tryndamere’s Spinning Slash now runs through his attack flow
This will be all for TFT Patch 11.4 new changes that we may see in the upcoming live updates. All make sure that you have bookmarked this page wince we will keep updating it with all new PBE cycle experimental updates till the actual patch release date.